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Project Valkyrie Alpha RC2 Release
Author: OnboardError :: Posted: Tue Sep 23, 2008 4:15 am
Project Valkyrie is a multiplayer first person shooter for Half-Life 2. (Requires an HL2 game to play) Players suit up in the Valkyrie suit, equipped with a powerful arm cannon integrated into the suit and the ability to morph into a sphere for faster mobility and different attack capabilities.

For more info and media see:

http://www.moddb.com/mods/project-valkyrie

Grab it here:

http://www.project-valkyrie.com/files/ProjectValkyrie_AlphaRC2-Win32-Full.exe

http://www.onboarderror.com/Project%20Valkyrie/ProjectValkyrie_AlphaRC2-Win32-Full.exe

Portal: The Flash Version map pack
Author: pants :: Posted: Mon May 05, 2008 3:55 am
hen7, the mastermind behind Portal: The Flash Version, has recreated all of the levels from the Flash game and put them in the real Portal game.
These aren't just a bunch of maps though, it has a complete storyline (over 40 levels!) that even adds new features to Portal, such as electric floors and crushers.



For more information and download links, check out the thread at http://www.hl2world.com/bbs/portal-the-flash-version-mappack-vt49430.html

Team Fortress 2 - Server tags
Author: pants :: Posted: Thu Feb 14, 2008 3:01 am
Quote:
Jason Ruymen opened his big mouth to say:
The concept is similar to web page metatags, where server operators can specify descriptive tags in any manner, and clients can search for servers by specifying the tags they're interested in. Some tags are automatically filled in, based on server convars. For example, in TF2 we've removed the restrictions on a variety of server options (like friendly fire & respawn wave times), and now the tag system will automatically add a tag when they're changed, so that customers who want to play on these servers can easily find them.

As you can see, we've put a new tab onto it called "Custom". Servers with tags will appear in this list, where the player can specify a list of tags they're interested in. The "Add Common Tags" button will give them a list of the top 20 tags in use across all the servers, so they're able to easily choose the popular tags. Untagged servers will show up in the old Internet games list.



In other words, friendly fire enabled again, plus a cool way of ignoring servers with annoying mods.

Free Team Fortress 2 Update Coming Thursday
Author: pants :: Posted: Wed Feb 13, 2008 11:21 pm
Tomorrow at 11 am PST all PC versions of Team Fortress 2, the class-based multiplayer action game named PC Game of the Year by Gamespy.com, will receive its largest update since the product was first made available on October 10, 2007, as part of Valve's best-selling Orange Box compilation.

The free update includes global optimizations for networking, graphics, and player statistics, plus improvements to Source TV for tournament viewing.

In addition, three of the currently available maps (Dustbowl, Granary, CTF_Well) have been iterated for enhanced performance and gameplay.

The release is headlined by the introduction of "Badlands," a new map that pushes control-point gameplay onto vertical landscapes.

Available free to all Team Fortress 2 PC gamers around the world automatically via Steam, there are too many features and improvements included in this update to list here. To view the full release notes and/or find out more about Team Fortress 2, please visit www.steamgames.com.

Steamworks: Publishing tools available free of charge
Author: pants :: Posted: Tue Jan 29, 2008 9:31 pm
Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announce Steamworks, a complete suite of publishing and development tools - ranging from copy protection to social networking services to server browsing - is now available free of charge to developers and publishers worldwide.

Steamworks, the same suite of tools used in best-selling PC titles Half-Life 2 and The Orange Box, is available for all PC games distributed via retail and leading online platforms such as Steam. The services included in Steamworks may be used a la carte or in any combination.

Specifically, Steamworks offers:
  • Real-time stats on sales, gameplay, and product activation: Know exactly how well your title is selling before the charts are released. Find out how much of your game is being played. Login into your Steamworks account pages and view up to the hour information regarding worldwide product activations and player data.
  • State of the art encryption system: Stop paying to have your game pirated before it's released. Steamworks takes anti-piracy to a new level with strong encryption that keeps your game locked until the moment it is released.
  • Territory/version control: The key-based authentication provided in Steamworks also provides territory/version controls to help curb gray market importing and deliver territory-specific content to any given country or region.
  • Auto updating: Insures all customers are playing the latest and greatest version of your games.
  • Voice chat: Available for use both in and out of game.
  • Multiplayer matchmaking: Steamworks offers you all the multiplayer backend and matchmaking services that have been created to support Counter-Strike and Team Fortress 2, the most played action games in the world.
  • Social networking services: With support for achievements, leaderboards, and avatars, Steamworks allows you to give your gamers as many rewards as you would like, plus support for tracking the world's best professional and amateur players of your game.
  • Development tools: Steamworks allows you to administer private betas which can be updated multiple times each day. Also includes data collection tools for QA, play testing, and usability studies.

"Developers and publishers are spending more and more time and money cobbling together all the tools and backend systems needed to build and launch a successful title in today's market," said Gabe Newell, president of Valve. "Steamworks puts all those tools and systems together in one free package, liberating publishers and developers to concentrate on the game instead of the plumbing."

"As more developers and publishers have embraced Steam as a leading digital distribution channel, we've heard a growing number of inquiries regarding the availability of the platform's services and tools," said Jason Holtman, director business development at Valve. "Offering Steamworks is part of our ongoing efforts to support the needs of game developers and our publishing partners."

Steam is a leading platform for the delivery and management of PC games and digital content. With over 13 million active accounts and more than 250 games, plus hundreds of movie files and game demos available, Steam has become a frequent destination for millions of gamers around the world.

For more information regarding Steamworks, please visit www.steamgames.com/steamworks.


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